(My first attempt at writing about the idea as the central element of the capitalism. Next time, I will write about the freedom of entrepreneurship as the defining freedom of the market economy.)
"Creative contents should be free, especially when they take a digital form." That seems to be the most popular thought these days.
I thought it was a fad that would go away. But now that Paul Krugman, a highly respected economist whom I never thought I would dare to argue against, has joined the group, it seems serious. See http://www.nytimes.com/2008/06/06/opinion/06krugman.html?_r=1&oref=slogin.
When I went to college, Marxism was very popular among Korean students. However, I was not attracted to it. I thought something was missing about the theory. The classical economics sounded reasonably, but it also lacked something. The text book did not convey the excitements and pains and discontinous and volatile changes. The theory depicted the market as smooth, misleadingly smooth. After years of pursuit for the nature of business and innovation, as a student, consultant, and an entrepreneur, I reached a conclusion.
So, here it is. To deliver my still rough thoughts clearly, I will say it in several different ways.
- Capital, as defined in classical economics, is not the defining element of the capitalist economy. Entrepreneurial idea is.
- Idea is the most essential source of profits, not the capital or labor.
- If idea is not compensated well, a free-market economy won't be much better off than a socialistic economy.
- Capital, material, and labor create value only when they are aligned with a good idea.
- Compensation for an entrepreneur is primarily compensation for his/her ideas.
- Profits from car sales are essentially the same as profits from Beatles album sales. They are margins attached to a unit of a product, which is an idea materialized and replicated.
Let me explain the last point. A car is nothing but an idea + materials. (And labor and capital. I am simplifying.) A Beatles CD is an idea + materials. So, a Beatles music file is essentially an idea only. So, idea = content.
(Again, I am simpifying. There are ideas that are not strictly the ideas that go into a song, a narrowly defined content. For example, the title of the album, the accompanying photos, the jacket design, etc. Similarly, there are "contents" that are more directly associated with a car, like design and engineering, and less direct ideas like marketing messages and management methods.)
As I said, the entreprenerial profits (which is the main source of economic profits) come from ideas. So, a car is nothing but ideas applied to materials (via work anc capital). The way an entrepreneur is compensated is by replicating the idea many many times. There is nothing different between a ford car in a dealer shop and a beatles CD sold at Amazon.com.
Now, what is different about a digital content? None. Well, there is some difference. It 'looks' different, because it does not have 'materials'. It is very deceiving to people. How can you charge some price to something that does not have any material? You would ask.
But, if you realize that the profit margin going to the entrepreneur was mainly for their creative ideas, i.e. contents, you know that there is nothing special here. Henry Ford is a content creator, as much as the Beatles is.
How would you erode their profit margin? The surest way is to allow other people replicate their ideas. In the car example, it would be like giving outsiders an exact recipe to make Ford cars. In the music, it would be let others copy Beatles songs freely. A song is much easier to copy, but you will be surprised how well some companies in certain countries can copy manufactured products.
In both cars and music, content creators have been making money by charging a small idea/content/creativity margin at each product and replicating the product many many times. That worked well. It was efficient and seemed pretty fair.
Is this the only way to make money from contents? Of course not. There are less straightforward ways. GM and Ford used to make more money from financing than from selling a car. Essentially, it is charging their idea margin indirectly. For music, a similar thing can be done. You give your music away for free, become popular and make money from concerts.
The thing is, no other business model is as efficient as the direct charge model. To use non-direct model, you should have other creative ideas. You need to create a new business model, and you need to make a good concert. With the direct charge model, you only need one good idea. What would give opportunities to broader people, having one good idea or two?
Also, there is a fairness issue. If your idea is loved by many people, you will sell many replicated units. If not, you won't. However, with the non-direct model, it may not be so. You created a great song, and it was downloaded millions of times for free. But you are a bad live performer, you don't look good, and your concerts does not attract many people. On the other hand, there is a sexy female singer. Her songs are popular, but not as much as yours. However, people love her concerts because she looks hot. As a musician, which world looks fairer to you?
I don't reject non-direct model. We use it ourselves. But we should make the direct charge model, which is the most accessible and the fairest, a viable option for the content creators.
If you argue digital content should be made free and musicians should make money performing, it is like you are arguing that anyone should be allowed copy Ford or Toyota cars freely and they should make money servicing. I don't see any logical difference.
I say, give the digital content the right to be protected from copying, when the creators want (not even always), like the Ford car is protected from copying. Idea is the life blood of the free market economy.
By the way, capitalism is not a very good name. We should call it marketism, or entrepreneurialism. Marx did a poor naming job.
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